Now in development · 001
Still Here
Fig. 001 — Still Here · key art pending
Some places remember. Some things never left. A psychological horror experience about grief, memory, and the ones who stay behind.
Enter the Still Here siteThe studio
Every story ends. Ours begin there.
Personnel file · Subject 01
Subject 01 — Founder
One person.
Whole studio.
WrathEye is a one-person studio. Every system, every scare, every line of dialogue passes through the same pair of hands — designed, built, and tested in Unreal Engine 5 until it feels wrong in the right way. No committees, no compromises: one developer chasing the kind of game that follows you out of the room. Still Here is the first door.
Catalog
Titles
Support · Optional
Keep the lights off.
WrathEye runs on one developer and no publisher. If what's being built here matters to you and you want it to arrive sooner, you can drop a coin in the dark — it goes straight into development. No tiers, no pressure. The games come either way.
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