FILE: WE-000 // STUDIO DOSSIER Active
WrathEye

Wrath Eye

Studios · Est. 2025 Now building — Still Here

Now in development · 001

Still Here

Psychological horror · Unreal Engine 5 · 2026

Still Here — placeholder key art

Fig. 001 — Still Here · key art pending

Some places remember. Some things never left. A psychological horror experience about grief, memory, and the ones who stay behind.

Enter the Still Here site

The studio

Every story ends. Ours begin there.
WrathEye Studios — Focus. Create. Leave a mark. The logo beside a hooded figure with a glowing blue eye.

Fig. 000 — Studio ident

Personnel file · Subject 01

The founder of WrathEye Studios at his desk, lit blue, wearing a WrathEye cap

Subject 01 — Founder

One person.
Whole studio.

Founder · Design · Code · Everything between

WrathEye is a one-person studio. Every system, every scare, every line of dialogue passes through the same pair of hands — designed, built, and tested in Unreal Engine 5 until it feels wrong in the right way. No committees, no compromises: one developer chasing the kind of game that follows you out of the room. Still Here is the first door.

Unreal Engine 5 Blueprints & C++ Narrative & design Art direction

Catalog

Titles

Support · Optional

Keep the lights off.

WrathEye runs on one developer and no publisher. If what's being built here matters to you and you want it to arrive sooner, you can drop a coin in the dark — it goes straight into development. No tiers, no pressure. The games come either way.

Support on Ko-fi